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XCOM: Chimera Squad vs Marvel's Midnight Suns

XCOM: Chimera Squad (11 mentions) vs Marvel's Midnight Suns (15 mentions): verbatim Reddit excerpts, sentiment split and trust-weighted score side by side.

XCOM: Chimera Squad

Strategy, sim & management games · 11 mentions · 1 subreddit · #4 of 11 in Strategy, sim & management games

7 positive (64%) · 2 mixed (18%) · 2 negative (18%)

Trust + time weighted: +50%

Top excerpts

I actually loved this aspect of CS a lot, making it my favorite XCOM game (including the originals). The game is "cruel" in the way it depicts a breach with little information available, it puts you under pressure, and when you launch the breach, you're there praying everything goes according to plan
positive · u/R****k · r/patientgamers · comment · Aug 10, 2025 · open on Reddit ↗
The story is nothing to write home about. But the theme, the premise! Brilliant and original. Former enemies who have to learn to work together. ... What a wild turn from "alien invasion #2389".
positive · u/R****n · r/patientgamers · comment · Aug 11, 2025 · open on Reddit ↗
I had a lot of fun with Chimera squad, but my favorite thing about it was the game design philosophy it represents. ... The price made it a must buy at release, and the quality of the game definitely justified its development.
positive · u/r****s · r/patientgamers · comment · Aug 10, 2025 · open on Reddit ↗
I actually rather liked Chimera Squad. I didn't go into it with any major expectations (having picked it up on a massive sale close after launch) and found it to be a fun little romp with a decent (if paint-by-numbers) story.
positive · u/e****d · r/patientgamers · comment · Aug 10, 2025 · open on Reddit ↗
My main complaint was that it was too easy. With the right squad setup you could completely deny the enemies any possibility of moving, turning some of the later missions into turkey shoots.
negative · u/e****d · r/patientgamers · comment · Aug 10, 2025 · open on Reddit ↗

Marvel's Midnight Suns

Strategy, sim & management games · 15 mentions · 1 subreddit · #5 of 11 in Strategy, sim & management games

7 positive (47%) · 8 mixed (53%) · 0 negative (0%)

Trust + time weighted: +45%

Top excerpts

Parent context: The mission gameplay is so good, but the social stuff fell completely flat for me and kind of ruined it. Running around talking to people for 30 minutes between each 15 minute mission grew old real fast for me. Reply: For me it was the other way around, 30 minute missions and 15 minute Abbey time. ... Exploring the Abbey was a chore though.
mixed · u/D****9 · r/patientgamers · comment · Aug 27, 2026 · open on Reddit ↗
I do think the game is good, I don't think the combat is nearly as good as you put it, in fact it ends up being surprisingly repetitive after the first 10-20 hours, because the options that you have available on each given fight are just too limited and repetitive... I think tactically wise, it is considerably inferior to Xcom 2 or Fire Emblem.
mixed · u/E****4 · r/patientgamers · comment · Aug 27, 2026 · open on Reddit ↗
It’s really frustrating. It’d be such a good game if they focused on the cool superhero combat and had some kind of streamlined base management layer like XCOM. Instead we get a 3rd-person mushroom collection RPG and dating/friendship mini game.
mixed · u/O****3 · r/patientgamers · comment · Aug 27, 2026 · open on Reddit ↗
The mission gameplay is so good, but the social stuff fell completely flat for me and kind of ruined it. Running around talking to people for 30 minutes between each 15 minute mission grew old real fast for me.
mixed · u/r****y · r/patientgamers · comment · Aug 27, 2026 · open on Reddit ↗
I ended up finding it's awkward jank endearing. This is one of my all time favorites, believe it or not.
positive · u/R****i · r/patientgamers · comment · Aug 27, 2026 · open on Reddit ↗