Side by side
NVIDIA DLSS vs FanControl
NVIDIA DLSS
107 positive (79%) · 13 mixed (10%) · 15 negative (11%)
Trust + time weighted: +70%
AI summary — not a quote
NVIDIA DLSS is widely regarded by the Reddit community as the premier upscaling technology, consistently praised for its superior image stability and quality compared to competitors like AMD's FSR. Users value it for providing significant frame rate improvements, particularly in demanding scenarios like ray tracing, while often maintaining a visual experience that rivals or occasionally exceeds native resolution through its integrated anti-aliasing.
Pros
- Significantly better image quality and stability than FSR.
- Provides a substantial FPS boost, especially in ray-traced or path-traced games.
- Superior anti-aliasing that reduces jagged edges and can look better than native AA solutions.
- Effective at making 1440p or 4K gaming viable on mid-range hardware.
Cons
- Can introduce blurriness compared to native resolution, especially at lower internal render scales.
- Visual quality and performance gains vary depending on the specific game implementation.
- Some users find the visual improvements over competitors to be negligible or unnoticeable during active gameplay.
Top excerpts
DLSS Quality outputting to 1440p will render at 1707x960 internally. As that's only slightly less than 1920x1080, you won't notice much performance benefit compared to that resolution, but you will get better picture quality than outputting at 1080p and having your monitor upscale to 1440p.
With DLSS performance I manage 4k/60/high+ (no RT obviously) no problem with a 4070Ti and 11700K and DDR4
Native DLSS and FSR 4 is antialiasing solved.
DLSS does a wonderful job in that regard and in this game I can barely notice any ghosting or other DLSS artifacts.
Dlss is infinitely better than FSSR watch digital foundry they explain everything very very well
FanControl
39 positive (91%) · 1 mixed (2%) · 3 negative (7%)
Trust + time weighted: +83%
AI summary — not a quote
FanControl is a highly recommended open-source utility for managing PC fan speeds and custom curves within Windows. It is frequently cited as a superior, lightweight alternative to BIOS-based controls and bloated motherboard software, offering advanced features like hybrid curves that can respond to multiple temperature sensors simultaneously.
Pros
- Extremely lightweight with minimal system resource usage
- Allows for hybrid curves where fans respond to the highest value of multiple sensors (e.g., CPU and GPU)
- Portable version available that requires no formal installation
- More convenient than BIOS for making real-time adjustments without rebooting
Cons
- Initial setup and interface can be unintuitive for new users
- Software-based control means it must be running in the background to maintain custom curves
- Does not resolve physical hardware noise issues if fans are inherently loud at low RPMs
Top excerpts
Use an app called "fan control" from GitHub to control their speed as well as the CPU fan speed
For fan curve, use FanControl developed by Rem0o.
For fan speeds I'd recommend grabbing a program called FanControl from GitHub, it's very lightweight and it's easier than doing tweaks in the BIOS.
Download Fan Control – Get the portable version from [getfancontrol.com](https://getfancontrol.com) (free, no install needed).
Fan Control. I use to use BIOS but ever since I learned about Fan Control, it's been a godsend