Side by side
Kingdom Come: Deliverance 2 vs Clair Obscur: Expedition 33
Kingdom Come: Deliverance 2
85 positive (84%) · 8 mixed (8%) · 8 negative (8%)
Trust + time weighted: +77%
AI summary — not a quote
Kingdom Come: Deliverance 2 is widely regarded by players as a significant improvement over its predecessor, with many calling it a masterpiece and one of the best RPGs in years. While it retains the series' signature focus on slow-burn immersion and historical detail, it features better optimization, improved production values, and a more accessible tutorial system. However, its extremely slow pace and heavy reliance on cutscenes during the opening hours can be a barrier for players with limited time.
Pros
- Significant improvements in graphics, motion capture, and music over the first game
- Deep RPG systems with high quest freedom and meaningful consequences
- Strong optimization and smooth performance reported on both PC and PS5 Pro
- Engaging story and dialogue that maintains a unique sense of humor
Cons
- Extremely slow-paced introduction that can take hours to complete
- Heavy density of cutscenes in the early game (e.g., 70 minutes of mostly cinematics)
- Combat mechanics remain polarizing and can appear frustrating to newcomers
- Occasional immersion-breaking bugs and visual pop-in reported at launch
Top excerpts
Meanwhile Kingdom Come Deliverance 2 is at 154k and rising...
I absolutely loved playing KCD2 but if I hadn't had a free week and 0 plans there is no way in hell I would've even reached the end of the intro
It’s a beautiful game with an impressive open world and story, but if you have little time to game and don’t appreciate slow immersion it probably isn’t for you.
I went straight into the sequel and although the prequel is referenced, everything important that happened before is thoroughly explained in the sequel. I never felt I missed something, and the sequel is my game if the year above clair obscur.
After Kingdom Come: Deliverance 2 completely shattered expectations with over four million copies sold
Clair Obscur: Expedition 33
74 positive (67%) · 27 mixed (24%) · 10 negative (9%)
Trust + time weighted: +57%
AI summary — not a quote
Clair Obscur: Expedition 33 is a highly acclaimed single-player RPG that has gained significant recognition as a "Game of the Year" winner and contender. Developed by former Ubisoft employees, it is frequently cited as a "masterpiece" for its narrative, music, and art direction. Users particularly appreciate its consumer-friendly approach, featuring a $50 price point with no microtransactions or live-service elements. While the game received some criticism for a minor controversy involving AI-generated placeholder textures and occasional performance issues, the reception remains overwhelmingly positive.
Pros
- Winner of multiple Game of the Year awards and record-breaking nominations
- No microtransactions, live-service elements, or corporate 'bullshit'
- Exceptional music, character development, and story
- High-quality art and script despite a relatively modest budget
Cons
- Performance issues reported, including frame rate drops to 30 FPS during combat
- Controversy regarding the accidental inclusion of AI-generated placeholder textures at launch
- Level design is described by some as basic
Top excerpts
Parent context: It's not BG3 but it surely was good! Reply: It's not BG3 but it surely was good!
It's amazing. The first 30 minutes with the Gommage sold me on the next 40+ hours.
That was my major issue with an otherwise stellar game. "Enough side content" here means 2-3 side quests once you reach the last act of the main story. That's all it takes to get a power spike that utterly trivializes the last boss to the point that you will end the fight before they even get to act.
I dunno, I had performance issues in Expedition 33 as well but I don’t see any reviews that say the same. Even now my frames sometimes drops to 30 in fights.
I mean it's pretty believeable - the mocap was done with iPhones, the level design is very basic and the rest, like art, music and script - took extremely talented people which doesn't always translate to extra expensive.