Side by side
Armored Core VI vs DOOM (2016)
Armored Core VI
31 positive (86%) · 4 mixed (11%) · 1 negative (3%)
Trust + time weighted: +84%
Top excerpts
It is a really good game and I can hardly wait for the AC7.
Parent context: Thanks, I have been on the fence on this one for a while. Reply: Don't be. It's incredible once it clicks. Like sekiro
This game is sublime. What happens when you mix a cocktail of the mecha genre, FromSoftware magic, and the “rule of cool” taken to the extreme? You get Armored Core 6. One of the greatest games I have ever played.
This game is sublime. What happens when you mix a cocktail of the mecha genre, FromSoftware magic, and the “rule of cool” taken to the extreme? You get Armored Core 6. One of the greatest games I have ever played.
One of the few things that I did find to be a strict downgrade though, was the Arena. It’s just too easy. Not that I’m some masochist, but it’s a problem when you fight an S rank and a C rank opponent, and you can’t tell the difference.
DOOM (2016)
47 positive (76%) · 8 mixed (13%) · 7 negative (11%)
Trust + time weighted: +67%
AI summary — not a quote
DOOM (2016) is widely praised as a successful reboot that captures the 'purity' of the original 1990s games with modern graphics and mechanics. Users frequently highlight its fast-paced 'run and gun' gameplay, incredible soundtrack, and streamlined focus on being an unstoppable demon killer. While it is often compared favorably to its sequel for being less complex, some players find the environments repetitive and certain unskippable story segments frustrating.
Pros
- Fast, fluid movement and satisfying 'run and gun' combat mechanics.
- Exceptional, adrenaline-pumping soundtrack that defines the game's atmosphere.
- Streamlined gameplay that avoids the forced weapon-switching of its sequel, Eternal.
- Excellent technical optimization and high-quality arena shooter level design.
Cons
- Unskippable dialogue and story sequences that can break the gameplay flow.
- Repetitive environments, particularly the 'same-y' red dust of Mars levels.
- Platforming sections can feel clunky or out of place.
- The campaign can feel like it overstays its welcome in the later stages.
Top excerpts
I played it last months and had fun on Ultra Violence
DOOM 2016 I played this months was much clearer in how I need to rip and tear without stopping.
Doom 2016 felt like a very tight experience, perfectly put together, while also letting you use whatever weapon you wanted.
Eternal was fun, but 2016's felt more streamlined and enjoyable.
I’m going to be honest, the OST doesn’t pack the same punch as Doom 2016’s. But it’s still pretty good and get your heart pumping when you are playing.