Voidfall
Reddit take
Not enough linked mention summaries yet; the source excerpts below are the evidence.
Pros
- **Voidfall** is a very good and heavy space 4X game, it has both competitive and cooperative modes of play.
- Mindclash even scripted automated setup for their own (or commisioned) TTS implementation of their haevy hitters, like Voidfall.
- I get into a similar flow state with Voidfall as I do Spirit Island. Excellent games, tho only VF still remains in my collection.
- Voidfall is a wonderful game and if you're sure complexity is what you're after, you've found your game. It takes me about as long to set up as play Spirit Island...
- Scythe -> Voidfall (great Mindclash collection already!)
Cons
- Parent context: Have you considered voidfall? I was a bit surprised to not see it discussed as a common suggestion in your post. Reply: Had it and couldn't get it to the table
- Voidfall has the aesthetics of a space 4X like TI4, but plays much closer to a Eurogame.
- both games are not designed to be played solo despite having an option to be played solo.
- Honestly I think Voidfall could use a step down in complexity, especially the combat part seems almost unnecessary 1) to make it easier to find the time to play the game and 2) because I don't think you engage with most of the map anyway...
Sentiment
6 positive (60%) · 3 mixed (30%) · 1 negative (10%)
Trust + time weighted score: +50% · raw score 50%
What redditors said (10 of 10)
**Voidfall** is a very good and heavy space 4X game, it has both competitive and cooperative modes of play.
Parent context: Have you considered voidfall? I was a bit surprised to not see it discussed as a common suggestion in your post. Reply: Had it and couldn't get it to the table
Mindclash even scripted automated setup for their own (or commisioned) TTS implementation of their haevy hitters, like Voidfall.
Voidfall has the aesthetics of a space 4X like TI4, but plays much closer to a Eurogame.
both games are not designed to be played solo despite having an option to be played solo.
I get into a similar flow state with Voidfall as I do Spirit Island. Excellent games, tho only VF still remains in my collection.
Voidfall is a wonderful game and if you're sure complexity is what you're after, you've found your game. It takes me about as long to set up as play Spirit Island...
Scythe -> Voidfall (great Mindclash collection already!)
Honestly I think Voidfall could use a step down in complexity, especially the combat part seems almost unnecessary 1) to make it easier to find the time to play the game and 2) because I don't think you engage with most of the map anyways. It looks like a 4X but I think it's not really a 4X at heart.
Played some games of Voidfall and something I think should be appreciated is how Agenda cards (basically contracts) not only give you victory points when fulfilled, but also give you an extra action on the turn they're played. This is a big deal in a game where you normally have 2 actions per turn (3 if you spend a trade token) and it's very satisfying when you can effectively combine that extra action with your normal actions.
Compare
Voidfall vs HarmoniesVoidfall vs Sky TeamVoidfall vs Cascadia
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