The Last Spell
Reddit take
Not enough linked mention summaries yet; the source excerpts below are the evidence.
Pros
- It's fantastic and freeing knowing you are rarely as fucked as you think you are, and the game does a fantastic job of making you often think you're more fucked than you think you are.
- One of my favorite games. But also one where I start a run, look at my people and their skill trees and get overwhelmed and close it a lot. Builds are intricate, require a lotto planning and things to line up at high level but are so swe...
- The weapon upgrade ones at least are worth it. A hand crossbow with +1 multi-strike on it baseline is nuts.
- Good game and good review. ... Although for a genre known for its grind, I was pleasantly surprised how little grinding was actually required.
- I really enjoyed being handed a hero and trying to figure out what to even do with them.
Cons
- A very complex strategy game, with a good spin on the tower defense genre. Sadly, it just required a deeper investment than what I was willing to give it at the time.
- maybe because of the "enemies attack you base and its isometric way" aesthetic, I always think of The Last Spell whenever I hear Riftbreaker.
- A very fun game, amazing art and music. But I burnt out pretty quickly because of complexity creep and long turn length. ... Also, it's a bit of a nightmare on the steam deck, just too much complexity.
- I agree with you about the mid-level difficulty being really punishing but this is a game that’s somehow never left my rotation. Think it nails the line where you can think strategically and still kind of vibe out, clicking on mobs.
- The difficulty curve is a sudden brick wall. The mid/late game features a lot of 'If you make one misstep it's game over buddy' and things can spiral out of control quickly.
Sentiment
7 positive (54%) · 4 mixed (31%) · 2 negative (15%)
Trust + time weighted score: +40% · raw score 38%
What redditors said (10 of 13)
It's fantastic and freeing knowing you are rarely as fucked as you think you are, and the game does a fantastic job of making you often think you're more fucked than you think you are.
A very complex strategy game, with a good spin on the tower defense genre. Sadly, it just required a deeper investment than what I was willing to give it at the time.
maybe because of the "enemies attack you base and its isometric way" aesthetic, I always think of The Last Spell whenever I hear Riftbreaker.
A very fun game, amazing art and music. But I burnt out pretty quickly because of complexity creep and long turn length. ... Also, it's a bit of a nightmare on the steam deck, just too much complexity.
One of my favorite games. But also one where I start a run, look at my people and their skill trees and get overwhelmed and close it a lot. Builds are intricate, require a lotto planning and things to line up at high level but are so sweet when they do.
The weapon upgrade ones at least are worth it. A hand crossbow with +1 multi-strike on it baseline is nuts.
Good game and good review. ... Although for a genre known for its grind, I was pleasantly surprised how little grinding was actually required.
I really enjoyed being handed a hero and trying to figure out what to even do with them.
I agree with you about the mid-level difficulty being really punishing but this is a game that’s somehow never left my rotation. Think it nails the line where you can think strategically and still kind of vibe out, clicking on mobs.
The difficulty curve is a sudden brick wall. The mid/late game features a lot of 'If you make one misstep it's game over buddy' and things can spiral out of control quickly.
Compare
The Last Spell vs Unicorn OverlordThe Last Spell vs Into the BreachThe Last Spell vs XCOM
Related
- Cyberpunk 2077 · related · 277 mentions
- Elden Ring · related · 165 mentions
- Red Dead Redemption 2 · related · 147 mentions
- Baldur's Gate 3 · related · 146 mentions
- Wingspan · related · 120 mentions
- Hollow Knight · related · 119 mentions