trustmebro.reviews

SteamWorld Dig 2

Media Title · Metroidvanias & platformers · 15 mentions · 1 subreddit · discussed in r/patientgamers

Reddit take

Not enough linked mention summaries yet; the source excerpts below are the evidence.

Pros

  • personally steamworld dig 2 is one of my favorites.
  • Map design: one the strongest points of this game! What makes this game unique in the metroidvania area that instead of long hallways that are connected with each other, often resulting in similar looking metroidvania style maps, the wor...
  • The summary of my review: definitely a game I would recommend. Better than The Messenger. Doesn't overstay it's welcome, more focus on exploration and environmental puzzles than on combat and platforming.
  • My library contains Guacamelee, Axiom Verge, Cave Story+ and Steamworld Dig 2, all still unplayed.
  • Guacamelee and Dig 2 are the better options imo

Cons

  • At first I was't a fan of the art style, and I'm still not, but it did grew on me after a while. I don't like that animation style were limbs seem to move separately, like in South Park. Hard to explain. But overall the art style is at l...
  • My only gripe is that the game ends with a boss fight, the only boss fight in the entire game (afaik), and I truly hate bosses as an endgame. I want the game to end just like it played, focused on exploration and puzzles.
  • the music annoyed me, it didn't really fit the theme. It doesn't happen often that music really annoys me.
  • Enemies mostly don't impose a challenge (the environment is more dangerous), although I did found it a bit frustrating once enemies started flying and attacking you diagonally. Because your weapon has a very tiny hitbox, and only above a...
  • At first the limited movement was a bit frustrating, you never gain a double jump for existence. But after a while I started to understand this is part of the game design, and reaching certain points didn't require dexterous platforming...

Sentiment

7 positive (47%) · 4 mixed (27%) · 4 negative (27%)

Trust + time weighted score: +20% · raw score 20%

What redditors said (10 of 15)

personally steamworld dig 2 is one of my favorites.
positive · u/m****2 · r/patientgamers · comment · Jul 12, 2025 · open on Reddit ↗
At first I was't a fan of the art style, and I'm still not, but it did grew on me after a while. I don't like that animation style were limbs seem to move separately, like in South Park. Hard to explain. But overall the art style is at least consistent, and each biome has it's own distinct style.
mixed · u/m****2 · r/patientgamers · Feb 28, 2025 · open on Reddit ↗
Map design: one the strongest points of this game! What makes this game unique in the metroidvania area that instead of long hallways that are connected with each other, often resulting in similar looking metroidvania style maps, the world is divided in only a handful of different regions.
positive · u/m****2 · r/patientgamers · Feb 28, 2025 · open on Reddit ↗
The summary of my review: definitely a game I would recommend. Better than The Messenger. Doesn't overstay it's welcome, more focus on exploration and environmental puzzles than on combat and platforming.
positive · u/m****2 · r/patientgamers · Feb 28, 2025 · open on Reddit ↗
My only gripe is that the game ends with a boss fight, the only boss fight in the entire game (afaik), and I truly hate bosses as an endgame. I want the game to end just like it played, focused on exploration and puzzles.
negative · u/m****2 · r/patientgamers · Feb 28, 2025 · open on Reddit ↗
the music annoyed me, it didn't really fit the theme. It doesn't happen often that music really annoys me.
negative · u/m****2 · r/patientgamers · Feb 28, 2025 · open on Reddit ↗
Enemies mostly don't impose a challenge (the environment is more dangerous), although I did found it a bit frustrating once enemies started flying and attacking you diagonally. Because your weapon has a very tiny hitbox, and only above and in front you, it made for quite a few situations where I was not able to hit an enemy that flew in diagonally.
mixed · u/m****2 · r/patientgamers · Feb 28, 2025 · open on Reddit ↗
At first the limited movement was a bit frustrating, you never gain a double jump for existence. But after a while I started to understand this is part of the game design, and reaching certain points didn't require dexterous platforming skills, but rather using your head to plot a route, dig the right blocks, and see what your grappling hook can do.
mixed · u/m****2 · r/patientgamers · Feb 28, 2025 · open on Reddit ↗
My library contains Guacamelee, Axiom Verge, Cave Story+ and Steamworld Dig 2, all still unplayed.
positive · u/m****2 · r/patientgamers · Feb 10, 2025 · open on Reddit ↗
My library contains Guacamelee, Axiom Verge, Cave Story+ and Steamworld Dig 2, all still unplayed.
mixed · u/m****2 · r/patientgamers · Feb 10, 2025 · open on Reddit ↗

Compare

Related