Dwarf Fortress
Reddit take
Not enough linked mention summaries yet; the source excerpts below are the evidence.
Pros
- Parent context: How fun and how hard is this game to learn? Reply: It doesn't take long to get a grip of the basics. The game itself is very [FUN](https://dwarffortresswiki.org/DF2014:Fun&redirect=no)
- Sieges being underwhelming has been my biggest bummer about DF for as long as I've known it which must be 15 years by now. And here's an entire major update dedicated to improving that!
- if you actually build a massive world... dude the insane amount of depth lying there.. considering every single unit even down to the freakin wildlife jumping around they all have their own wants, needs, personalities... and these are ef...
- One of the most difficult and rewarding games of all time
- It's the price you pay to play a game with more depth than anything else out there.
Cons
- That's my favorite part of the update, turning off what you don't like. The only part I'm not huge on is the fact they can tunnel through the earth now so that's gonna be the one aspect I remove. The rest sounds like a lot of fun (and...
- It supposed to have a meticulously awful UI and graphical representation of the events occuring? How does that produce a rewarding experience?
- I attempted to get into the game when it first released on Steam, and I don't understand how anyone can figure that crap out.
- Love the idea but watching the tutorial this looks like so much work
- Yeah it’s also pretty niche though, just like dwarf fortress.
Sentiment
5 positive (50%) · 3 mixed (30%) · 2 negative (20%)
Trust + time weighted score: +30% · raw score 30%
What redditors said (10 of 10)
Parent context: How fun and how hard is this game to learn? Reply: It doesn't take long to get a grip of the basics. The game itself is very [FUN](https://dwarffortresswiki.org/DF2014:Fun&redirect=no)
That's my favorite part of the update, turning off what you don't like. The only part I'm not huge on is the fact they can tunnel through the earth now so that's gonna be the one aspect I remove. The rest sounds like a lot of fun (and FUN) to deal with.
Sieges being underwhelming has been my biggest bummer about DF for as long as I've known it which must be 15 years by now. And here's an entire major update dedicated to improving that!
if you actually build a massive world... dude the insane amount of depth lying there.. considering every single unit even down to the freakin wildlife jumping around they all have their own wants, needs, personalities... and these are effected real time
It supposed to have a meticulously awful UI and graphical representation of the events occuring? How does that produce a rewarding experience?
One of the most difficult and rewarding games of all time
I attempted to get into the game when it first released on Steam, and I don't understand how anyone can figure that crap out.
It's the price you pay to play a game with more depth than anything else out there.
Love the idea but watching the tutorial this looks like so much work
Yeah it’s also pretty niche though, just like dwarf fortress.
Compare
Dwarf Fortress vs SatisfactoryDwarf Fortress vs Songs of SyxDwarf Fortress vs RimWorld
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