Batman: Arkham City
Reddit take
Not enough linked mention summaries yet; the source excerpts below are the evidence.
Pros
- Arkham City's map is entirely comprised of landmarks, every inch of it feels hand crafted and feels like it has a purpose or story behind it.
- Arkham city felt like the right amount of side stuff without feeling like I needed to stuff. Rather I felt compelled because the game play is so much fun.
- The combat is a high point of the game though. The free flow system works well and using Batman’s gadgets feels really fun.
- While I am not always the biggest fan of open world games, Arkham City does it very well. The open world is kept reasonably small, allowing for everything to have a very compact feeling to it.
- I really like the world design and think it is one of the best parts of this game.
Cons
- Can't play City, bored after 2 hours of gameplay :'(.
- I think this game is pretty decent, but it is clearly a little undercooked in all areas except for the combat. Everything could stand to be a little longer, with more meaningful content. It just feels like a jumble of everything.
- Having to collect 400 (440 with Catwoman’s) Riddler trophies across Arkham City is too many, especially when most aren’t riddles, they are just objects to be found.
- The Catwoman sections are a low light of the game. The first two sections of her story occur at the beginning of game. Then the last section occurs towards the end, ruining the pacing of the final act.
- To me the tank changed map traversal so drastically, it removed a huge piece of what I enjoyed in City. Flying around and responding to environment queues that indicated something worth investigating which felt inherently Batman versus d...
Sentiment
11 positive (69%) · 2 mixed (13%) · 3 negative (19%)
Trust + time weighted score: +49% · raw score 50%
What redditors said (10 of 16)
Arkham City's map is entirely comprised of landmarks, every inch of it feels hand crafted and feels like it has a purpose or story behind it.
Arkham city felt like the right amount of side stuff without feeling like I needed to stuff. Rather I felt compelled because the game play is so much fun.
Can't play City, bored after 2 hours of gameplay :'(.
The combat is a high point of the game though. The free flow system works well and using Batman’s gadgets feels really fun.
I think this game is pretty decent, but it is clearly a little undercooked in all areas except for the combat. Everything could stand to be a little longer, with more meaningful content. It just feels like a jumble of everything.
Having to collect 400 (440 with Catwoman’s) Riddler trophies across Arkham City is too many, especially when most aren’t riddles, they are just objects to be found.
While I am not always the biggest fan of open world games, Arkham City does it very well. The open world is kept reasonably small, allowing for everything to have a very compact feeling to it.
I really like the world design and think it is one of the best parts of this game.
The Catwoman sections are a low light of the game. The first two sections of her story occur at the beginning of game. Then the last section occurs towards the end, ruining the pacing of the final act.
Man, this is how sequels should be, I can’t recall last time I played a sequel and was amazed how much got improved from the predecessor.
Compare
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