Side by side
Ender Magnolia: Bloom in the Mist vs Super Mario Bros. Wonder
Ender Magnolia: Bloom in the Mist
16 positive (89%) · 2 mixed (11%) · 0 negative (0%)
Trust + time weighted: +89%
AI summary — not a quote
Ender Magnolia: Bloom in the Mist is widely regarded as a superior sequel to Ender Lilies, praised for its refined mechanics, significant quality-of-life improvements, and standout soundtrack. While it maintains the somber atmosphere of the original, players note a distinct difficulty curve that starts relatively easy but becomes significantly more challenging in the late game.
Pros
- Significant quality-of-life (QoL) improvements over the first game
- Excellent soundtrack described as having 'absolute bangers'
- Strong 'power fantasy' through diverse ability combinations like scythes and freeze bombs
- Improved storytelling and mechanical depth compared to its predecessor
Cons
- Sharp difficulty spike in the late game and final area
- May feel 'too similar' to Ender Lilies for players seeking a major departure
- Early access version was criticized for being very short (approx. 2 hours)
Top excerpts
This is the sequel to a popular metroidvania called Ender Magnolia and it is the only big release of the year that near universal praise.
Ender Lilies and Ender Magnolia both had early access and they're some of the most successful metroidvanias ever.
Ender Magnolia, the metroidvania of the year and the only big metroidvania project to come out this year to universal praise.
I hope they also add QOL features in the map like in Lone Fungus 2 and Ender Magnolia
most recently blown away by prince of Persia, blasphemous 2, and ender magnolia.
Super Mario Bros. Wonder
11 positive (92%) · 1 mixed (8%) · 0 negative (0%)
Trust + time weighted: +92%
Top excerpts
Anyway, Mario Wonder is great and I've already promised her I'll happily play it again with her and/or the kids, so I think all is well.
I'm pleasantly surprised by the online features of **Super Mario Bros. Wonder**. ... Thus, I came out of that level realizing that Mario Wonder is a game that allows for and rewards player creativity, which is terrific, and also that it's a game that creates emergent gameplay out of passive multiplayer in a way that, if not truly new in the gaming space at least *feels* novel.
I do love the “wonder” mechanic introduced in “Super Mario Bros. Wonder”. Though it is the “Wonder Seed” that triggers the hallucinatory mindfeckery, it might as well be the mushrooms that have been such a mainstay of Mario’s world for so long. The “trippyness” induced by these seeds is a great fit for a Mario 2D platformer.
I really did enjoy this game. ... That said, despite the hype and promises of being the first 2D Mario platformer since the SNES days to take the series forward, I found that “Super Mario Bros. Wonder” mostly just plays like it could have been another entry in the “New Super Mario Bros.” franchise. ... I do love the “wonder” mechanic introduced in “Super Mario Bros. Wonder”.
I've been on the fence with Mario Wonder but this has convinced me.