Side by side
Astro Bot vs Hollow Knight
Astro Bot
56 positive (90%) · 6 mixed (10%) · 0 negative (0%)
Trust + time weighted: +91%
AI summary — not a quote
Astro Bot is widely celebrated as a premier 3D platformer and a "love letter" to PlayStation history, often cited as a Game of the Year contender. It is highly praised for its polished gameplay, inventive level design, and exceptional use of the PS5's DualSense controller features. While it is frequently compared to the quality of the Super Mario series, some players find it lacks the mechanical depth and open-ended exploration found in the genre's top-tier titles.
Pros
- Exceptional use of DualSense haptic feedback and triggers for immersion
- High level of polish and "childlike joy" in gameplay and presentation
- Consistent post-launch support with free additional levels and content
- Accessible and fun for all ages, making it a popular choice for families
Cons
- Certain mechanics, such as the monkey or metal ball, can feel sloppy due to motion control issues
- Movement and move sets are perceived as less deep or "athletic" compared to 3D Mario games
- Soundtrack is described by some as safe and forgettable compared to other genre giants
- Power-ups can feel repetitive, with many focusing on simple horizontal or vertical dashes
Top excerpts
Astro Bot winning half of them is incredible, but let's also acknowledge Helldivers 2 for winning another four.
Astro Bot is a fantastic game but it's not my favorite platformer
Few seem tailor-madw for the system - Returnal and Astro Bot being notable exceptions.
This game brought back the childlike joy in me as I played this. You can feel the love pouring out of it!
Yeah Astro is just an incredible game. Mario platformers have been known as almost untouchable when it comes to their genre, but Astro is genuinely up there right along with it. That’s not even taking to consideration the incredible immersion Astro offers with its dualsense features on top of the amazing game.
Hollow Knight
93 positive (78%) · 15 mixed (13%) · 11 negative (9%)
Trust + time weighted: +67%
AI summary — not a quote
Hollow Knight is widely regarded by Reddit users as a premier 'Soulslike' Metroidvania, praised for its atmospheric world-building, polished combat, and exceptional music. While many celebrate its open-ended exploration and fair challenge, others find the frequent backtracking and meandering pace frustrating.
Pros
- Atmospheric and gorgeous visual design
- Polished combat and tight controls
- Exceptional music and sound design
- High value with significant free post-launch content
Cons
- Extensive backtracking can feel tedious
- Meandering pace may lead to losing focus
- Significant difficulty spikes in late-game platforming
- Critical progression skills can be easily missed
Top excerpts
The exploration is really engaging, especially those lore heavy areas. Gave me the same feeling I had in Hollow Knight. Like, when you know that this location is important, but you are not really sure why yet.
Games I've played since my daughters were born that I have really enjoyed: Tunic, Hollow knight, Death's Door, Gris, Turnip Boy Commits Tax Evasion, Undertale, Cup Head, Ori and the Blind Forest, Ori and the Will of the Wisps, Exo One.
I think it is kinda like "What does Hollow Knight offer besides being a polished and good metroidvania with amazing music, setting and visuals?"
Thankfully the visuals were gorgeous so it doesn’t hurt to visit the same places over and over again until you are really desperated
There is however one thing that I’d call a major flaw. It’s the hard roadblocks placed by devs – a few critical skills that completely block you from progressing further in storyline until you happen to discover them. The major problem with them is that the game lets you progress awfully far until you realize something is not adding up and you are missing out.